![]() Sometimes, I felt that they used Yuffie as comedic relief a little too much, and as a result, it ruined some of her credibility as an agent of Wutai. The DLC even makes reference to the character’s notorious motion sickness and doesn’t shy away from using her as comedic relief in a setting where an evil corporation doesn’t shy at killing thousands of people on a whim. It’s clear that she is a very idealistic girl and that she still has plenty of growing up to do, despite being able to (mostly) handle herself in battle. Though her partner in this mission, Sonon, refers to her as “senpai” or “boss” due to her greater experience than him, it’s clearly just for show, as he is often saving Yuffie’s skin and rolling his eyes at her many antics. The DLC does a good job of showing that despite being a seasoned ninja, and trained for years, she is still a young and naïve girl with a lot to learn. She’s still the clumsy, Materia-obsessed, teenage girl who somehow manages to also be a somewhat successful ninja. INTERmission does a good job keeping Yuffie true to herself. Yuffie is true to her character Hello, Sailor Moon reference! Yuffie is actually a lot like Sailor Moon, now that I think of it–both are clumsy, well-intentioned (though slow on the uptake), and come through at the end of the day. I mean, I know we’re really just here for the Final Fantasy VII fan service at this rate, but maybe plan things out a little better, developers. Shinra is a high-tech-suck-the-life-out-of-the-earth-and-everyone-in-it-corporation, and this is supposedly how they operate? Unbelievable. To stop Yuffie, some low ranking SOLDIER grunts turn off the power in the room that Yuffie and Sonon are currently in, not even thinking about the fact that there is a computer inside that same room and the adjacent ones too, where the party can simply turn the fans back on, which turns the power on! This was a pretty ginormous oversight for me to wrap my head around. For instance, at one part in the game, players are in Shinra Headquarters. Other parts of the story are similarly not well-thought out. It’s kind of a weak excuse, and is certainly vague, as we never learn who tasked Yuffie with this mission, or what exactly Wutai wants to do with this unknown Materia, but it works well enough for the purposes of introducing her to the Final Fantasy VII Remake early. Yuffie is tasked with stealing an “ultimate Materia” from Shinra to show the evil corporation that Wutai may be down, but not out, of the war. INTERmission does a fairly good job of tying in why she is actually in Midgar. But then again, Yuffie was an optional character in that game, so I really shouldn’t be surprised that she showed up early in the remake–things are definitely changing. ![]() ![]() Her appearance in the DLC happens way before Yuffie ends up meeting the rest of the party members in the original game. I’m not going to lie to you, I was pretty nervous when I found out that Yuffie was going to be in Midgar during the events of Final Fantasy VII Remake, Part 1. Please be aware that major spoilers are marked. So here are my final thoughts on INTERmission. After spending about 10 hours, I defeated the summon and acquired his Materia, battled all of the Fort Condor players (including the Grandmaster), collected all of the Happy Turtle posters, and spent a lot of time on the stupid box challenge in Shinra building. ![]() However, as a bit of a completionist every now and then, it took me a bit longer to play the DLC. That being said, INTERmission is a pretty short DLC, with the story of INTERmission easily being able to be completed in less than 5 hours. I was pleasantly surprised to find that INTERmission DLC added some depth to her character, showed what was going on while Cloud and the rest of the gang were otherwise engaged, and even added a new scene to the ending of the Final Fantasy VII Remake, Part 1. This game is a must for any fan of Final Fantasy VII who has played and enjoyed the new remake. ![]() But how does Yuffie’s INTERmission DLC add to Final Fantasy VII Remake as a whole? As one of the few people on the Earth who enjoyed both the original Final Fantasy VII and its divisive spin-off, Dirge of Cerberus, I actually got more excited to see Nero, Weiss, and the other Tsviets in the trailer. After playing for two days, I have finally finished my playthrough of Final Fantasy VII Remake INTERmission DLC. I wasn’t sure what exactly to expect, but after seeing the trailers, I knew I couldn’t wait to play this DLC. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |